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How do I integrate a Three.js powered animation into my Webflow project?

Integrating a Three.js powered animation into your Webflow project can be a fantastic way to add interactive and visually appealing elements. The process involves a few steps, so let's go through them:

1. Set up your Three.js animation:
- First, ensure you have the necessary files for your animation, including the Three.js library and any additional scripts or assets.
- Create a new JavaScript file or add your script to an existing file. This file will house your Three.js animation code.
- Start by initializing the basic building blocks of a Three.js scene, including the renderer, scene, camera, and lighting.
- Build your animation by creating 3D objects, applying textures and materials, and defining animations, effects, or interactions.
- Test and confirm that your Three.js animation runs smoothly and as expected in a standalone HTML file.

2. Prepare your Webflow project:
- In your Webflow project, create a new HTML embed element or select an existing one where you want to integrate your Three.js animation.
- Make sure to customize the dimensions of the embed element to match the desired size for your animation.

3. Link the Three.js files:
- To use the Three.js library in your Webflow project, you need to include it in your project's code.
- Inside the HTML embed element, add script tags to link to the Three.js library and any additional scripts or assets required for your animation.
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4. Implement the animation code:
- Copy the code from your standalone Three.js animation script and paste it into your Webflow project's HTML embed element.
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5. Access Webflow elements:
- If you want to interact with Webflow elements within your Three.js animation, you'll need to access and manipulate them using JavaScript.
- Wrap your animation code inside a function and use JavaScript to target Webflow elements by their IDs or classes.
- Example:
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